Overview #
Marmoset Viewer is a WebGL-based real-time interactive renderer to showcase your Toolbag scene content on the web. The Marmoset Viewer (*.mview) format is highly optimized, and files are relatively small for real-time rendering and quick loading on web browsers and the standalone Viewer application.
It supports a wide range of features and functionality, including real-time lighting, dynamic reflections, and advanced material properties so that you can take full advantage of the software’s functionality.
Scene Objects #
| Scene Object | Import | Export | Note |
|---|---|---|---|
| Mesh | N/A | ✅ | |
| Material | N/A | ✅ | Secondary Reflection, Emissive Fluorescent, Parallax Mapping and custom shaders are not supported. |
| Light | N/A | ✅ | Shadows cast from Omni lights are not supported. |
| Camera | N/A | ✅ | Depth of Field, Chromatic Aberration, Lens Distortion and Lens Flare effects are not supported. |
| Texture Project | N/A | ❌ | |
| Bake Project | N/A | ❌ | |
| Shadow Catcher | N/A | ❌ | |
| Turntable | N/A | ❌ | |
| Backdrop | N/A | ❌ | |
| Fog | N/A | ✅ | |
| Groom | ❌ | ❌ |
Mesh Data #
| Mesh Data | Import | Export | Note |
|---|---|---|---|
| Animation | N/A | ✅ | |
| Normals | N/A | ✅ | Detail normal maps are baked down to the main normal map, which may result in a significantly reduced resolution. Only UVs Set 0 are supported. Detail maps that use UV Set 1 will appear incorrect. |
| UVs | N/A | ✅ | |
| Vertex Color | N/A | ✅ | |
| N-Gons | N/A | ✅ | |
| Sub-D | N/A | ✅ | Sub-d data of animated meshes are not supported. |
| Displacement | N/A | ❌ |
