Overview #
Toolbag Scene (*.tbscene) is the proprietary file format for Marmoset Toolbag to save all objects and data your active Toolbag scene contains.
A Scene Bundle (File -> Export…) exports the same *.tbscene file, but also writes a copy of all assets referenced (i.e. materials, meshes, textures, skies) to an /Assets folder alongside the scene file itself with relative file paths set. The scene bundle export is useful when you need to share the scene and its contents with other users or if you want to open the same scene on another machine.
File Format Comparison #
The tables below show a quick comparison of all scene objects and mesh attributes that are supported on import and export per file type.
Import #
Your scene data can be imported using the following formats:
- Universal Scene Description (.usd, .usda, .usdc)
- Autodesk FBX (.fbx)
- Wavefront Object (.obj)
- Alembic (.abc)
- COLLADA Model (.dae)
- AutoCAD DXF (.dxf)
- Polygon File (.ply)
- Stereolithography (.stl)
- Marmoset Mesh (.mesh)
Scene Objects | *.tbscene | *.usd | *.abc | *.fbx | *.obj | *.dae | *.ply | *.stl |
---|---|---|---|---|---|---|---|---|
Mesh | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Material | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ |
Light | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
Camera | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
Texture Project | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Bake Project | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Shadow Catcher | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Turntable | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Backdrop | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Fog | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Mesh Attributes | *.tbscene | *.usd | *.abc | *.fbx | *.obj | *.dae | *.ply | *.stl |
---|---|---|---|---|---|---|---|---|
Animation | ✅ | ❌ | ✅ | ✅ | ❌ | ✅ | ❌ | ❌ |
Normals | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
UVs | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Vertex Color | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ |
N-Gons | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ |
Sub-d | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Displacement | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Export #
Toolbag scene data can be exported to the following formats:
- Universal Scene Description (.usda, .usda, .usdc)
- Marmoset Scene Bundle (.tbscene)
- Marmoset Viewer (.mview)
- GL Transmission Format (.glTF)
- Autodesk FBX (.fbx)
- Wavefront Object (.obj)
- COLLADA Model (.dae)
Scene Objects | *.tbscene | *.mview | *.usd | *.glb | *.fbx | *.obj | *.dae |
---|---|---|---|---|---|---|---|
Mesh | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Material | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Light | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ |
Camera | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
Texture Project | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Bake Project | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Shadow Catcher | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ |
Turntable | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Backdrop | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Fog | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ |
Mesh Attributes | *.tbscene | *.mview | *.usd | *.glb | *.fbx | *.obj | *.dae |
---|---|---|---|---|---|---|---|
Animation | ✅ | ✅ | ❌ | ❌ | ❌ | ❌ | ❌ |
Normals | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
UVs | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Vertex Color | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
N-Gons | ✅ | ✅ | ✅ | ❌ | ✅ | ❌ | ❌ |
Sub-D | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Displacement | ✅ | ❌ | ✅ | ✅ | ✅ | ✅ | ✅ |