Table of Contents
Release Date #
January 15th, 2019
Installers #
Windows: Download 3.06 (.exe)
OS X: Download 3.06 (.pkg)
3.06 Changelog #
Feature Additions #
- Ray Search Distance setting for Ambient Occlusion maps
- BMP files now support indexed color and grayscale formats
- Added Python bindings for Position Map, Height Map
- Added “texture” as an option mirror to “merge” when getting/setting subroutines in Python
Bug Fixes #
- Auto-reloading while mesh file is being written no longer causes mesh references to be lost in the Quick Loader.
- Curvature maps now render correctly with 3DS Max Tangent Space
- Preview material now works correctly with Albedo (Metalness) output
- Baker no longer crashes when trying to bake empty meshes
- Ambient Occlusion artifacts resolved for certain meshes
- Material values are now handled better from OBJ and FBX files
- Fix Mirrored Tangents setting has been removed from animated meshes (this setting is not compatible with rigged meshes)
- SBSAR inputs are now handled better
- Fixed Local Reflections artifacts being rendered into the alpha channel of transparent images
- Solved an issue where the camera axis would flip at the poles