Overview #
FBX is a popular file format widely used in the 3D animation and gaming industry. FBX is designed to provide a platform-independent exchange of 3D data and is a binary file format that can contain various 3D data, including meshes, materials, textures, animations, and more.
Toolbag allows you to import and export 3D assets using FBX. This means you can import meshes, materials, animations, lights, and cameras from other software or export meshes, materials, and lights from Toolbag to other software. FBX supports animation, and Toolbag allows you to create and edit animations for imported 3D models. This means you can create complex animations for your 3D models and render them in real time using Toolbag.
Scene Objects #
Scene Object | Import | Export | Note |
---|---|---|---|
Mesh | ✅ | ✅ | |
Material | ✅ | ✅ | |
Light | ✅ | ✅ | |
Camera | ✅ | ❌ | |
Texture Project | ❌ | ❌ | |
Bake Project | ❌ | ❌ | |
Shadow Catcher | ❌ | ❌ | |
Turntable | ❌ | ❌ | |
Backdrop | ❌ | ❌ | |
Fog | ❌ | ❌ |
Mesh Data #
Mesh Data | Import | Export | Note |
---|---|---|---|
Animation | ✅ | ❌ | Exporting an animation from Toolbag is unsupported in FBX. |
Normals | ✅ | ✅ | It is important to note that apps where or from exporting the file must support the mesh normals by FBX format. |
UVs | ✅ | ✅ | Toolbag doesn’t support UDIMs. |
Vertex Color | ✅ | ❌ | Exporting vertex color from Toolbag is unsupported in FBX. |
N-Gons | ✅ | ✅ | |
Sub-D | ❌ | ✅ | Toolbag doesn’t support importing Sub-d data by FBX format. |
Displacement | ❌ | ✅ | Toolbag doesn’t support importing Displacement data by FBX format. |